Algoriddim has released djay 2 for Android – an Android version of the dj app, previously available for OS X and iOS.
Features:
- Spotify integration
- Music library integration
- Automix
- Match: intelligent song recommendation engine powered by The Echo Nest
- Audio FX: Flanger, Phaser, Echo, Gate, Bit Crusher
- Mixer, Tempo, Pitch-Bend, Filter and EQ controls
- Looping & Cue Points
- Colored HD Waveforms
- Live Recording (local music only)
- Sampler with included sound FX, drums, and an exclusive pack by Snoop Dogg
- Single Deck portrait mode
- Pre-Cueing with headphones (using Griffin DJ Cable)
- Advanced time-stretching (requires quad-core Nexus device)
- Automatic beat & tempo detection
- Auto-Gain
- Support for all major audio formats
- Support for Bluetooth devices
- Support for DJ MIDI Controller (Reloop Beatpad)
Here’s the official intro video:
http://www.youtube.com/watch?v=TQJktyOYVB0
Here’s a performance demo, with DMC Champion DJ Rasp:
Depending on your perspective, the announcement can be viewed as a sign that Android is catching up with iOS as a platform for music apps, or that Android music software is years behind iOS. The iPad version was introduced in 2010.
Note that the app has a different feature set than the iOS version and is priced cheaper. One key difference is that the Android version only lists support for one MIDI controller, the Reloop Beatpad.
djay for Android is available now for US $2.99.
If you’ve used djay for Android, leave a comment and let us know what you think of it!
Seriously – why are Android music apps 5 years behind iOS? And most music apps never get released on Android.
Is that the same in other app categories, or just music?
Because historically Android has had terrible audio latency. This is supposed to be much better in Android L.
it has to do with proper low latency audio drivers. API are finally starting to catch up to the speed that iOS has. Samsung, so far, seems to be the leader in android in this respect. iOS is only installed on a few pieces of hardware which are made by apple, where android has many different vendors and builds, API need to be developed for each.
https://www.youtube.com/watch?v=d3kfEeMZ65c
this video explain almost all the problems with audio on android.
Latency is one thing, but most developer do not even bother to make music apps on Android, but when they do they can still make great ones like Caustic, Oscilab (both also available on IOS, or SPC, G-Stomper and more.
Any reports how well this runs on older hardware? It’s not noted as a feature but was also wondering if it is compatible with the SPIN controllers like the iOS versions both are.