VirSyn Intros AudioReverb For AudioBus

audio-reverb-ipadVirSyn has introduced AudioReverb – a ‘studio quality’ reverb for Audiobus.

AudioReverb is an algorithmic reverb  which combines the flexibility of vintage algorithmic reverbs with the sonic quality of convolution based reverbs.??  AudioReverb uses impulse responses from real acoustic spaces and classical reverb algorithms to emulate their acoustical properties.

Features:

  • Smooth reverb tail generation.
  • Early Reflection Modeling.
  • 118 factory presets.
  • 4 Band Equalizer.
  • Audiobus compatible as input/effect/output.
  • Reverberate any song in your iTunes library.
  • Low latency live usage with mic and headphones.
  • Audio recorder.
  • Upload to SoundCloud and File Export.
  • Audio pasteboard for exporting to other Apps

AudioReverb is available in the App Store.

6 thoughts on “VirSyn Intros AudioReverb For AudioBus

  1. Just went over to the VirSyn web page and listened to the demo. It’s an impressive product.

    Hard to get used to paying a few dollars for what used to cost 100’s or even 1000’s a decade ago.

  2. I have purchased this. I have previously purchased expensive rack units that don’t compare to this.
    I love what the ipad has bought to modern music production!

  3. This is the third really high-end reverb unit released on iOS in just a couple of weeks (the other two being AD480 and AUFX: Space), kinda interesting…Anyway I really like this reverb, can do really really deep and warm super smooth reverbs without any kind of resonance/metallic -artifacts being introduced. And the same goes for the other end of the spectrum, small rooms of various kinds etc.

    I wouldn’t say any of these 3 new reverb units available are better or worse then the other etc, they’re all really great and plays in the same league. But at only 10 bucks it’s hard not to recommend a reverb unit of this calibre even if you do have other verb units. Awesome job VirSyn! 🙂

    By the way, do anyone know how/where the IRs are being used in this one?

  4. I’ve now checked out the app and presets with some percussive sounds. Perhaps some more discerning users will appreciate a more critical report.

    I’ll start with the PRO’s:
    1. There’s a very nice assortment of presets that cover the bases.
    2. The edit mode provides a sensible set of controls to modify the sound in useful ways.
    3. The UI is very nice. The spectral display is a nice way of seeing the reverb at work.

    As someone who has used dozens of hardware and convolution reverbs and heard hundreds of impulse responses, I feel that the overall sound of this reverb is somewhat mediocre. Often vague words get thrown around like “grainy” or “gritty” or “metallic” and I think all of them apply in some degree, but I’ll try to be more specific. I can hear each of the reverbs as a series of not very diffuse delay taps and the pattern of taps doesn’t seem to “evolve”. The resulting sound lacks smoothness and complexity. In other words, it just rings in a very static way. That is what is sometimes referred to as “metallic”. Higher end Lexicon hardware reverbs sound noticably better. Convolution reverbs (like Space Designer in Logic, or ProVerb in DP, or Lernvall’s LAConvolver) when loaded with a good quality IR sound MUCH better.

    It wasn’t clear to me which reverbs were based on convolution and which were “algorithmic”. They all had this same (lack of) quality.

    The bottom line though is that there aren’t that many reverbs yet for iOS. And this isn’t terrible, it’s just not that great. I’m a little disappointed. Just being honest.

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