Ableton today released version 9.2 of Live. The free update brings improvements and additions to both Live and Push and is available now as a free download for Live 9 users.
Here’s what’s new:
- Latency compensation – Live 9.2 introduces a number of latency-related improvements. Sets that contain Max for Live devices or third-party plug-ins now have lower latency and automation is now fully latency compensated.
- Improved warping – Live 9.2 brings further refinements to Live’s audio warping engine. Transients are punchier in Complex and Complex Pro modes, downbeat detection has been improved and warping is now even more accurate. The new Warp Selection command lets you warp a selected portion of a sample to a precise bar length.
- Tuner – Live 9.2 comes with a new Tuner device
- Max for Live – now includes Max 7, the latest, most powerful version of Max.
- 64 pad mode – Live 9.2 introduces the ability to use all 64 Push pads to play drums and quickly flip back to 16 pads for step sequencing. To help you jump right in, a new free Pack is available that makes use of the extra real estate offered by 64 pad mode and brings you five Racks’ worth of drums, percussion, loops, and one shot samples.
- Further Push refinements – Live 9.2 also brings improved aftertouch implementation to Push’s pads and the addition of aftertouch to many of Live’s core library sounds. In addition, Push’s touchstrip can now also be used for modulation wheel control and pitch bending.
Here’s Mad Zach demoing the free 64 Pad Lab Pack:
In the video, Mad Zach shares his strategies for playing with the 64 pad layout, tweaking individual sounds, and some useful production tips for getting punchy drums.
Ableton Live 9.2 is available for download now (Ableton account required).
Here’s a detailed look at what’s new in Ableton Live 9.2:
- Added the Tuner Device to the Live audio effects.
- Added a “Start Playback with Tap Tempo” preference to determine if Tap Tempo is going to activate playback.
- Improved tempo detection for warped audio files where the tempo appears to be constant.
- Improved warp downbeat detection.
- The first warp marker (1.1.1) is now placed closer to the beginning of an audio Clip, even if the that portion of audio does not contain loud transients.
- Improved the sound of Complex and Complex Pro Warp modes.
- Added the option “Warp Selection as x-Bar Loop” in the context menu when right clicking on a time selection inside an audio clip.
- Live Sets that contain Max for Live devices or third-party plug-ins now have lower latency.
- The latency introduced by a device is now displayed in the status bar, when hovering over the title bar with the mouse. No latencies are shown when latency compensation is turned off.
- Automation and Modulation are now fully latency compensated.
- Modifying the Arrangement loop brace with mouse or keys will not affect the current track selection, while previously all tracks were selected as soon as the braces where adjusted with the mouse.
- The Serato bridge is now compatible with Live 9.2
- Scrub and Ram Mode are now exposed in the python API
- Added support for the Roland A-PRO keyboard series
- Most presets in “Sounds” and all presets in Operator have been updated to react to Aftertouch and/or Modwheel data.
- Updated 808 and 909 Kits with better sounding Kicks and Snares.
- New 606 & 808 Impulse presets have been added to the Core Library.
- Core Library Audio Clips now load with HiQ enabled and Fade disabled.
- The preferences setting “Start Transport with Record” has been renamed to “Start Playback with Record”
- Updated lessons and info texts.
- Dropped compatibility for Windows XP and Vista, OS X 10.5 and 10.6.
Bugfixes:
- When switching between Note and Scene mode with the APC20, the pad LEDs would occasionally not update correctly.
- The Session Ring would not be entirely displayed on screen anymore when navigating through tracks if the Live Set contained folded Group tracks.
- Fixed a bug in the Axiom Air 25, 49 and 61 Control Surface remote script, where the Send mix mode controlled the available Sends for the currently selected channel, instead of controlling Send A for the first 8 channels.
- Fixed a bug in the MPK Control Surface remote script, where the Record Arm button had to be pressed twice to be toggled, and Exclusive Arm would not work.
- Fixed a bug in the Vestax VCM600 Control Surface remote script, where the Punch In and Punch Out controls would work only as momentary toggles.
- Fixed a bug which caused artefacts in the waveform visualisation when increasing the Gain on low amplitude audio clips.
- Live would not display bluetooth audio devices in the Input and Output device menu under Preferences–>Audio
- When controlling a number of mixer or device parameters via Aftertouch, crackles could be noticed in the audio stream.
- The Live browser “All Results” label would not remember the settings for the optional second column.
- Fixed a rare crash which might happen on OS X with certain input sources.
- Fixed a crash which might occur when deleting several Max for Live devices from a Live Set at once.
- Live would crash when quitting the application while renaming a Groove in the Groove Pool.
- Peak Levels in External Instrument and External Audio Effect devices would only be updated if these were displayed in Device View.
- A Live Set might become corrupt when saved after a crash recovery, if the original Live Set had meanwhile been modified by a different Live instance.
- Notes at the beginning of Clips would not be triggered when rendering or freezing tracks containing Max for Live devices or third party plugins.
- Remote mappings via a Max for Live device would not work for toggle parameters anymore.
- The mouse would behave erratically when controlling encoders and faders on OSX, if the Live GUI was zoomed-in either via OS or via the native Live zoom preference setting.
- Minor adjustments to the translations of Clip context menus.
- Overdrive would report a wrong latency value, thus would not correctly be compensated.
- Saturator and Dynamic Tube would report a wrong latency value when operating in High Quality / Oversampling mode, thus would not correctly be compensated.
- Redux would report a wrong latency value when in Soft mode, thus would not correctly be compensated.
- Minor GUI bugfixes for high resolution displays.
- Fixed a bug which could cause graphics glitches and crashes on OSX when using high resolution displays.
- Fixed a bug where the mouse cursor would stay in stopwatch or beachball mode until the user physically moved the mouse. This would happen after loading devices, live sets, or anything else which would necessitate the use of the stopwatch cursor.
- Updated the pixel font (used primarily in device LCDs like Operator) for retina displays. Also improved the aspect of envelope curves drawn in the device’s LCD displays.
- Fixed a glitch where the modulated value would become visible as an orange dot while dragging a slider, even if no modulation exists.
Changes for Push:
- Added 64 Pad Drum Rack mode for Push. The Note button now toggles between the Drum Rack three section layout and the 64 Pad Mode.
- Improved aftertouch response and added an aftertouch Threshold setting in the Push User Preferences
- Added Modwheel functionality for the Push Ribbon Controller. Tapping the Ribbon Controller while holding “Select” toggles between Pitch Bend and Modwheel function.
- Holding “Delete” and tapping an encoder on Push resets the respective parameter to the default setting.
- Holding “Shift” while turning an encoder on Push changes the respective parameter with finer resolution.
- Improved buttons readability on Push. The Repeat and Metronome buttons now blink if active.
- When recording using Repeat on Push, the MIDI notes would be recorded with a negative offset with respect to the grid if the option “Reduced Latency when Monitoring” was on. This caused the very first note in the Clip not to be played back at all.
- Using “Shift” + “Add Effect” or “Add Track” while in Scales mode would cause the display to show the Note Layout options even after releasing the Shift button.
- When selecting a Drum Rack Pad set to Multisample mode with Push, pressing “Device In” with Push would automatically select the first device in the Chain list, and it would not be possible to go back to the enclosing Instrument Rack device.
Woo yeah, latency compensation!
Dropped support for 10.6??? Whyyyyyyy?!?!?! I understand dropping XP since it’s going on 15 years old now, Vista is almost 10 years old (and it sucks so no one’s using it anyway). But 10.6? It’s only a little over 5 years old, rock solid and there are many many musicians who are using it and don’t want to go through the hassle of a system update. Disappointing….
My bet is on the Carbon APIs — https://en.wikipedia.org/wiki/Carbon_(API)
They could have replaced some Carbon stuff that Live was using with stuff first introduced in 10.7.
Then don’t update Ableton either? Supporting so many old versions really slows development down and keeps them from being able to take advantage of new features in the OS.
Does it seem to anyone else like Ableton is really dragging out the updates for Live?
Ever since the Bitwig guys left Ableton, it seems like Ableton is struggling to release basic features that other DAWs have had forever. Great updates, but it seems kind of sad when we’re getting excited about dual-monitor support and latency fixes.
agreed i feel like a tuner can be shit out in like a month tops.
maybe i just don’t know programming that well. but i think i know enough.
is ableton in troubled times? hope not.
I’m pretty sure the hold up wasn’t the tuner module. They seem to be refactoring, updating, and modernizing the whole code base[1]. Doing that transparently, while also improving/adding “visible” features, is no small undertaking.
[1] — https://www.synthtopia.com/content/2015/03/07/behind-the-scenes-with-developers-at-ableton/
You have so right man!!!
Thank you, Ableton, for fixing this:
“The mouse would behave erratically when controlling encoders and faders on OSX, if the Live GUI was zoomed-in either via OS or via the native Live zoom preference setting.”
Thanks for the Push updates but it looks like Ableton can do a lot more. Check out some of the 3rd party aftermarket scripts and stop playing catch-up.
agreed. ive been using nativekontrol scripts for a while – its amazing what that one dude can do. his pxt-plus (even the regular version) still runs circles around the stock scripts. hire that man.
starting to feel like the Ableton crew has just given up… kinda sad
Bunch of whiners trying to justify their newly purchased BitWig…
im addressing the issue because i don’t want to mess with anymore daws, so i would like ableton the one i am using to have some more useful features. thats all. im not one to not speak up.
No im now with FL and must say never would use another piano roll again 😉 And
the arrangment in FL is also dream so amazing modular … I must say some thing like the warp engine is very unique for live and is has also my place in my studio but I think the competition is big 🙂
I use now
Reason
Ableton
FL Studio
Fantastic. Glad to see some updates. Please keep them coming.
The latency fix is badly needed but so far the app seems very crash prone.
Mad Zach is AWESOME! The lesson here is stop whining and get down into making MUSIC! And not just four on the floor bunk! 🙂
I’m still waiting for time stretching to be added to drum racks, simpler and sampler.
I guess that’s another $200 upgrade?
This Something that should have been included since they added Max/MSP and to see that still haven’t added it makes me want to switch.
They need better sounds too. Or at least allow us to choose the type sounds we want.
Ableton’s Push will be available in Colombia via Audiotecna as soon as next week, at a price you will never see in the US or Europe!
This brings many new features and fixes, and Ableton should be commended for this update good job!