AudioKit Pro – creator of the free and open source Synth One – has introduced Bass 808 Synth for iPad, described as “perfect for earth-shaking sub bass lines and creating your own custom electronic drum sounds.”
Features:
- Standalone app & AUv3
- Includes over 100+ presets by Brandon Rico Simpson, Dusti D-Sine, Sound of Izrael, Tic Toc, Audio Dabbler, DJ Puzzle, iPadBeatMaking, Torley, Kelby Kryshak, and more
- New powerful AUv3 code. Works as an AU plugin in GarageBand, Cubasis 3, BM3, NS2, AUM, Auria Pro, and more
- Efficient – the entire app is under 20mb on most devices
- Pitch Modulation
- Glide
- Distortion
- Bit Crushing (6-bit, 8-bit, 12-bit)
- Super Sustain
- Low-pass Filter
- Super Smash Limiter
- AUv3 Automation
Bass 808 Synth is the first in AudioKit’s new series of Limited Edition applications. Here’s what AudioKit’s Matthew Fecher has to say about their plans:
“Since starting my app making journey years ago, I’ve dreamed of making a series of limited edition instruments. I’ve always been inspired by the Jupiter-8. There were only around 3,000 people that ever owned one. But it changed music forever. How could we do that for you?
The past year, we’ve been working on a series of 10 Limited Edition Bonus apps. The idea was to make each special limited edition app available for a short period of time (2 weeks), much like a limited edition vinyl run.”
Pricing and Availability
Bass 808 Synth is available now for iPad for $2.99 USD. AudioKit Pro says that it will be available for a minimum of 8 weeks (Mar 27 – May 8th, 2020).
Limited edition seems strange. What’s the incentive for the developer to keep it updated?
Excellent point.
Good question.
Maybe 10 years from now old iPads that can still run this app will be worth a premium.
Honestly, I like the developer and wanted to like the app, so I listened to several demos, but could not convince myself it was worth 2.99 to me right now. I also find the FOMO marketing approach to be really annoying.
I may give future “limited edition” apps a chance, but I will be more inclined not to buy them, knowing that there will be “limited” incentive to improve them in the future.
It’s a quality dev
this is a brilliant strategy! I don’t think I’ve ever seen an app developer do this. The strategy should vault them to the top of the charts for a bit of time by creating a surge. curious to see how it plays out.
Brilliant app store hack! Honestly, I’d normally pass on this thinking “I can get it later if I decide I need it” but the notion that I can’t get it again is sending me to the app store. Good luck, Matt and fam!