AudioKit Bass 808 Synth Now Available For iPad

AudioKit Pro – creator of the free and open source Synth One – has introduced Bass 808 Synth for iPad, described as “perfect for earth-shaking sub bass lines and creating your own custom electronic drum sounds.”

Features:

  • Standalone app & AUv3
  • Includes over 100+ presets by Brandon Rico Simpson, Dusti D-Sine, Sound of Izrael, Tic Toc, Audio Dabbler, DJ Puzzle, iPadBeatMaking, Torley, Kelby Kryshak, and more
  • New powerful AUv3 code. Works as an AU plugin in GarageBand, Cubasis 3, BM3, NS2, AUM, Auria Pro, and more
  • Efficient – the entire app is under 20mb on most devices
  • Pitch Modulation
  • Glide
  • Distortion
  • Bit Crushing (6-bit, 8-bit, 12-bit)
  • Super Sustain
  • Low-pass Filter
  • Super Smash Limiter
  • AUv3 Automation

Bass 808 Synth is the first in AudioKit’s new series of Limited Edition applications. Here’s what AudioKit’s Matthew Fecher has to say about their plans:

“Since starting my app making journey years ago, I’ve dreamed of making a series of limited edition instruments. I’ve always been inspired by the Jupiter-8. There were only around 3,000 people that ever owned one. But it changed music forever. How could we do that for you?

The past year, we’ve been working on a series of 10 Limited Edition Bonus apps. The idea was to make each special limited edition app available for a short period of time (2 weeks), much like a limited edition vinyl run.”

Pricing and Availability

Bass 808 Synth is available now for iPad for $2.99 USD. AudioKit Pro says that it will be available for a minimum of 8 weeks (Mar 27 – May 8th, 2020).

6 thoughts on “AudioKit Bass 808 Synth Now Available For iPad

    1. Good question.
      Maybe 10 years from now old iPads that can still run this app will be worth a premium.

      Honestly, I like the developer and wanted to like the app, so I listened to several demos, but could not convince myself it was worth 2.99 to me right now. I also find the FOMO marketing approach to be really annoying.

      I may give future “limited edition” apps a chance, but I will be more inclined not to buy them, knowing that there will be “limited” incentive to improve them in the future.

  1. this is a brilliant strategy! I don’t think I’ve ever seen an app developer do this. The strategy should vault them to the top of the charts for a bit of time by creating a surge. curious to see how it plays out.

  2. Brilliant app store hack! Honestly, I’d normally pass on this thinking “I can get it later if I decide I need it” but the notion that I can’t get it again is sending me to the app store. Good luck, Matt and fam!

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