Developer Yuri Turov of Phonolyth has released Velvet Machine for macOS (AU+VST3) and Windows (VST3), previously available only on iOS.
Velvet Machine is described as “a sonic texture generator / blur / non-linear reverb effect”, based on real-time convolution with enveloped velvet noise.
It’s designed to:
- Stretch and blur out even short sounds to lengths of up to 10 seconds.
- Produce reverb-like textures with flexible volume envelope (including reverse, fading in and out, pulsating etc.).
- Work as a variable density random multi-tap delay (bordering on granular-like sounds).
Features:
- Flexible volume envelope with arbitrary number of segments and curvature.
- Effect time ranging from 50 ms to 10 s.
- Response density adjustable from 1 to 2000 repeats per second.
- Predelay up to 1 s.
- Host tempo sync for time and predelay.
- High cut and low cut filters for the effected signal.
- Mix adjustable from 100% dry to 100% wet.
- Mix Lock to switch presets while keeping the dry/wet mix constant.
- Fully resizable vector-based UI.
- Cross-platform preset format.
- The Mac version is also a Universal Binary 2, meaning it runs natively on both Intel and Apple Silicon.
Pricing and Availability
Velvet Machine is available now with an intro price of $16 until June 1st 2021 (Reg. $32). A free demo version available. The iOS version is also on sale: $3.99 (Reg. $7.99).
Some of these effects are so good (and so inexpensive) these days that’s it’s starting to feel like cheating.
Wow this sounds amazing
And devilish oh simple interface