Developer Cem Olcay has released BounceBud, a physics-based MIDI generator app for iOS & Mac.
BounceBud is a physics-based, generative MIDI sequencer. Each side of the app has a customizable keyboard that sends a MIDI note when a ball collides with its key. You can specify the ball count, speed and size on the main screen with the knob controls.
In the settings menu, you can set the key/scale, velocity range, octave. range and MIDI channel settings of the keyboards.
You can also specify the notes individually per keyboard. All keyboards share the same key/scale that could also be changed with BrainBud.
Each keyboard has its own MIDI output, so you can play different audio apps with BounceBud. Or you can disable the keyboard sides you don’t want to use.
With a MIDI input (from a MIDI keyboard or a MIDI sequencer app) you can ‘shoot walls’ from the keyboards. Balls can interact with the walls and it introduce more randomness to your generative sequence. You can control each keyboard by assigning them different MIDI input channels in the settings menu.
You can also toggle the ball collision behavior in the settings menu. Whether balls can collide with each other or not, it creates different sequences every time.
The size variety and ball variety can be change in the ball settings section in the settings menu. It adds randomization to the size and speed values.
Note: BounceBud is a MIDI app and it does not produce any sound on its own. You need to route BounceBud’s MIDI outs to your audio app’s MIDI input. The AUv3 plugin app needs an AUv3 host app such as AUM, Loopy Pro, Logic Pro, Cubasis, Nanostudio, apeMatrix etc.
Pricing and Availability:
BounceBud is available now for $4.99 USD.
Cool. There used to be a sequencer just like this for the ipad years back. Been missing that one.
BounceBud looks like a really creative MIDI generation app for iOS! As both a musician and physics enthusiast, I love the idea of using simulated physics to generate MIDI notes and rhythms. The bouncing ball visualizer looks like a fun way to experiment with different rhythmic patterns and melodic ideas. Being able to adjust parameters like gravity, elasticity, and surface friction seems like it would allow for a wide range of musical possibilities. I also appreciate that it can output the generated MIDI to other apps for further editing and refinement. This seems like a great tool for musical inspiration and I look forward to checking it out on the App Store! The only potential downside I see is it may be limited compared to more full-featured generative music apps, but the physics-based approach gives it a unique twist. Overall it looks like a lot of fun to play around with!
This is the most sponsored post, bot-like comment ive ever see on here. Keywords are off the chart for SEO and as many comments ive seen on here for IOS apps, I dont think ive ever seen anyone fully type out “App Store”. Synthhead could learn something if he is trying to get Synthtopia into more organic searches:)
Anyways, the Bud apps are the reason I mess around with ipad synths. If you’re not using ableton and max for live, its pretty light in the generative sequencer or interesting sequencer space for that matter. UVI has a batch of cool sequencers stuck in their workspace, ADSR has 2 interesting ones and HY’s are good but convoluted. Ipad is where its at for midi sequencing and creative apps.
Yea, now that you mention it, it is quite obviously AI generated text. Weirdly constructed in that it has too much of an “outline” — like a book report.
Oo you BOT!
I want to see kinematic wavetable key framing with MIPMAP drum sequences and motion blurring.
This makes me long for Lemur. That iOS app was marvelous with a great physics engine and I used it to build so many controllers over the years.
I used to use an old program called “Sounder” that did something like this. It ran on Win95 I think. I’d love to have something like this as a VST/AU.